iOS and Android. One Codebase. Zero Compromise on Performance.
Cross-platform doesn't have to mean "almost native." With the right architecture and senior engineers who've shipped production mobile products, you get iOS and Android apps that users can't distinguish from native — at a fraction of the build cost.
| Pain Point | Generic Approach | Hardened Soft |
|---|---|---|
| Janky animations, poor feel | React Native defaults, no native optimization | Custom native modules, Reanimated, and Skia where performance demands it |
| Offline doesn't work properly | API-dependent architecture, breaks without connection | Offline-first data model with WatermelonDB or SQLite sync |
| Two builds double the cost | Two teams, two codebases, double QA | Unified codebase, shared business logic, platform-specific UI layer only where needed |
| App Store rejection cycles | First submission only, no support after | Pre-submission QA checklist, guideline compliance review, resubmission support |
| Backend not built for mobile | Web API retrofitted for mobile | Mobile-optimized API: pagination, payload optimization, push delivery infrastructure |
| Slow iteration speed | Long release cycles, no OTA updates | OTA update capability via Expo EAS or CodePush for non-native changes |
| Framework | React Native, Flutter |
| State Management | Redux Toolkit, Zustand, Riverpod |
| Local DB / Sync | WatermelonDB, SQLite, Realm |
| Navigation | React Navigation, Expo Router, GoRouter (Flutter) |
| Animations | Reanimated 3, Skia, Lottie |
| Backend (Mobile API) | Node.js, GraphQL, REST |
| Push Notifications | APNs, FCM, Expo Notifications |
| CI/CD | Expo EAS, Fastlane, GitHub Actions |
| Analytics | Mixpanel, PostHog, Firebase Analytics |
Framework selection, navigation architecture, state management strategy, offline requirements, and backend API contracts defined. App Store and Play Store account setup verified.
UX wireframes, interactive prototype, and platform-specific design review (iOS HIG and Android Material compliance). User-tested before any native code is written.
2-week sprints with TestFlight and Android internal track distribution at the end of each sprint. Real device testing on iOS and Android from sprint one.
Final QA, performance profiling, App Store and Play Store submission, and launch support. Post-launch crash monitoring with 24-hour response.
React Native is the better choice if you have web developers who need to contribute, or if you need a web version of the same product. Flutter is better for highly custom UI, complex animations, and teams starting fresh. We'll give you a recommendation after understanding your team and product requirements.
With proper architecture and senior engineers who know the platform idioms, users don't notice. We use Reanimated and native modules where performance demands it. We don't build with the default component library if it creates a substandard experience.
Apple's review is typically 1–3 days for the first submission, Google Play is 1–7 days. We build review time into your launch timeline and handle rejections as part of our delivery scope.
Yes. This is common. We audit your existing backend API for mobile readiness, identify optimization points, and build the mobile app against a contract API spec.
We offer post-launch support retainers covering OS version compatibility, bug fixes, and minor feature additions. We also handle App Store and Play Store update submissions.